The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer (Pragmatic Bookshelf)
$27.49
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Physically Based Rendering, fourth edition: From Theory to Implementation
$90.89
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An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
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Ray Tracing in One Weekend (Ray Tracing Minibooks Book 1)
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Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs
from $0.00
Physically Based Rendering: From Theory to Implementation
$76.97
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Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX
Ray Tracing: the Next Week (Ray Tracing Minibooks Book 2)
Ray Tracing from the Ground Up
from $41.00
Computer Graphics Programming in OpenGL with C++
$67.80
from $48.57
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