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Acronyms that contain the term animations 

What does animations mean? This page is about the various possible meanings of the acronym, abbreviation, shorthand or slang term: animations.

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AA

Aardman Animations

Business » Companies & Firms

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CCAA

Complete Collection of Algorithm Animations

Academic & Science » Mathematics

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AWM

Animations Works Movie

Computing » File Extensions

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FGA

Free Gifs And Animations

Computing » General Computing

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CASO

Computer Animations Studios Of Ontario

Computing

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ANETH

Animations Nature Environnement Techniques Horticoles

Miscellaneous » Unclassified

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AMCG

Animations Movies Comics and Games

Miscellaneous » Unclassified

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PGDGA

Post Graduate in Digital Graphic Arts & Animations

Academic & Science » Academic Degrees

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BKOA

Bohrok Kal Online Animations

Miscellaneous » Unclassified

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AURA

Animations Utilities and Resources for ActionScript

Miscellaneous » Unclassified

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PCEA

Player Character Exclusive Animations

Miscellaneous » Unclassified

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AJA

Association of Japanese Animations

Community » Associations

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BAJ

Breviandes Animations Jeunes

Miscellaneous » Unclassified

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IFAR

Immersive Facial Animations REMADE

Miscellaneous » Unclassified

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RGA

Reversed Gender Animations

Miscellaneous » Unclassified

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NLA

Non Linear Animations

Miscellaneous » Unclassified

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SMA

Scratch Music Animations

Community » Music

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ANIS

Animations

Computing » IT

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ICA

Interactive Computer Animations

Computing » IT

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RTICA

Real Time Interactive Computer Animations

Computing » IT

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What does animations mean?

animations
Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, many animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation (which may have the look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two- and three-dimensional objects like paper cutouts, puppets, or clay figures. A cartoon is an animated film, usually a short film, featuring an exaggerated visual style. The style takes inspiration from comic strips, often featuring anthropomorphic animals, superheroes, or the adventures of human protagonists. Especially with animals that form a natural predator/prey relationship (e.g. cats and mice, coyotes and birds), the action often centers on violent pratfalls such as falls, collisions, and explosions that would be lethal in real life. The illusion of animation—as in motion pictures in general—has traditionally been attributed to the persistence of vision and later to the phi phenomenon and/or beta movement, but the exact neurological causes are still uncertain. The illusion of motion caused by a rapid succession of images that minimally differ from each other, with unnoticeable interruptions, is a stroboscopic effect. While animators traditionally used to draw each part of the movements and changes of figures on transparent cels that could be moved over a separate background, computer animation is usually based on programming paths between key frames to maneuver digitally created figures throughout a digitally created environment. Analog mechanical animation media that rely on the rapid display of sequential images include the phénakisticope, zoetrope, flip book, praxinoscope, and film. Television and video are popular electronic animation media that originally were analog and now operate digitally. For display on computers, technology such as the animated GIF and Flash animation were developed. In addition to short films, feature films, television series, animated GIFs, and other media dedicated to the display of moving images, animation is also prevalent in video games, motion graphics, user interfaces, and visual effects. The physical movement of image parts through simple mechanics—for instance, moving images in magic lantern shows—can also be considered animation. The mechanical manipulation of three-dimensional puppets and objects to emulate living beings has a very long history in automata. Electronic automata were popularized by Disney as animatronics.

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    UFO
    A Un-Finished Object
    B Unidentified Flipping Object
    C Unidentified Flying Object
    D Underground Freak Out

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